Nicholas Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His hair is long and black with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Nicholas was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Athletic, Optimist, Artistic. Bonds: Family. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Chrysoprase (40 gp).
Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). She wears her orange fur up. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the west. As long as the job gets done she does not care how it got done.
History: She was born in a small plains village. Lone liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Valida Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her left leg appears badly burned and disfigured. Her hair is black and very short. She has amber eyes and a brown hat with a tan feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a necromancer, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Valida and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north his family was never financially stable. A gifted student he started as a Locksmith, but he got bored and became a Body Guard. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Joker. Bonds: In love, Poor, Job. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp.
Raam Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His deerstalker hat is riddled with cuts and holes. His black eyes peer out from beneath his deerstalker green hat.
Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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