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NPC Generator

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Advanced [show]


Aym Caution, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy green pantaloons and a blue scarf. Her hair is dark red, silky, and of moderate length. Her white eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Barrister, who enjoyed hunting, Aym was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: A deep hatred of orcs; and revenge

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Aym Caution, Female Tiefling Druid 3
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 sp. 2 Holy water. 2 Smokesticks. 2 Holy water.


Social Check DCs


Akra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Her green crest is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Akra lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akra Baharoosh, Female Dragonborn Warrior 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Pink pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His red hair is matted, messy, and big. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Theobald studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Fearful. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Theobald Cumberbatch, Male Human Rogue 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Jo Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and she perpetually has her glaive ready. Her golden hair has been sun bleached extensively. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Military. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jo Greenbottle, Female Halfling Monk 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Halimath Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy yellow pantaloons and a brown scarf. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Halimath took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To reunite with his absent father; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Family. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Halimath Cithreth, Male Half-Elf Commoner 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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