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Advanced [show]


Carrie Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He typically wears yellow cloth garments or leather armor, and his gloved hand is found clutching a hand crossbow. He wears a top hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Carrie embodies much of what other species detest in the Half-Elves. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Bellfounder, Carrie learned a great deal about his mother's area of expertise. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Dragonborn compassion; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful, Racist. Bonds: Job, Family. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Carrie Siannodel, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 17 (+3)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Infernal, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thervan Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has styled his red hair well, parting it to the left. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Thervan Dalanthan, Male Elf Warrior 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Deep green spinel (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his halberd always slung over his shoulder. His black hair is thinning but still full. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Has a crush, Rich, Job, Religious. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Bertram Thistletop, Male Halfling Ranger 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Golden pearl (60 gp).


Social Check DCs


Aline Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: Aline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Aline Madden, Female Half-Elf Cleric 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly greataxes and nunchakus. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Darrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Darrak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Darrak Foamtankard, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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