Stannor Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He has a long black beard with little hanging trinkets. He has several tiny emerald earrings on each ear.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Gale Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying brown fur a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Bricklayer in town.
History: Gale hails from a village terrorized by illithids. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Passionate. Bonds: Attractive, Job, Enemies, Guardian. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Golden yellow topaz (1200 gp). Amethyst (140 gp). Alexandrite (1200 gp). 1 Masterwork Thieves’ tools. 1 Good lock. 1 Crowbar. 1 Good lock.
Zephan Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.
History: He got into the Brewer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Pacifist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Golden yellow topaz (200 gp).
Ghaliver Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports red clothing, slightly heavier than average wear. His tied-back hair is black. His eyes are blue and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Painter
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. An abacus with copper, silver and gold markers (160 gp).
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears a tan top hat and tan clothes. His clothes are grease stained in places. He wears a top hat to cover his moderate length golden hair. His eyes are likewise violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
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