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Advanced [show]


Millicent Beckwith, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a grey suit. She is an epitome of beauty. Her chestnut hair is slicked back into a classic pompadour. Her eyes are gray and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Millicent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Many orcs want her driven away.

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Millicent Beckwith, Female Human Expert 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered tan stockings. His fur is white, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Sold as a small child to a slaver, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Emerald was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Emerald Shoe, Male Tabaxi Warrior 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 13 (+1)18 (+4)
Skills Athletics +1, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp. Tourmaline (140 gp).


Social Check DCs


Emmeline Hayhurst, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her brown hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Butcher father left her crippled. She now spends her time doing works of charity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Attractive, Criminal record. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Emmeline Hayhurst, Female Human Monk 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Tree Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears brown painted combat armor at almost all times. Her fur is greying and her face has many wrinkles. Her fierce blue eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist, Fighting. Flaws: Ugly, Fearful. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Tree Hummingbird, Female Tabaxi Cleric 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. Through the years after Alberich was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alberich's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Alberich Fireforge, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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