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NPC Generator

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Advanced [show]


Matilda Shirley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. She has gleaming, smiling gray eyes.

Personality: A skeptical and narcissistic woman, Matilda's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Religious, Slave. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Matilda Shirley, Female Human Warrior 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Moonstone (50 gp).


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Tod was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Artistic, Fighting, Optimist. Bonds: Nature, Family. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Tod Jamjar, Male Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Daar Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left hand appears badly burned and disfigured. Her rusty crest has been sun bleached extensively. Her ears are large.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Daar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Daar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Daar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Ugly, Racist, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Daar Yarjerit, Female Dragonborn Adept 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 180 gp. 1 Climber’s kit.


Social Check DCs


Driindar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her rusty crest, when down, is lengthy. Her eyes are gold and she is always smoking a pipe.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Driindar was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Driindar Mohradyllion, Female Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)19 (+4)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is black and very short. She has amber eyes and a brown hat with a green feather.

Personality: A skeptical and narcissistic woman, Leaf's first love is herself. Her second love is also herself. She has all her life been fascinated with music.

History: Leaf lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Leaf Peak, Female Tabaxi Paladin 3
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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