Pennie Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and curly. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Priest business at a young age. A gifted student she started as a Slave Trader, but she got bored and became a Priest. She has set out to sabotage the competition.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Fighting, Athletic. Bonds: Rich, Job, Family. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Climber’s kit.
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large red jacket. She has a slight overbite and is overall scrawny. She keeps her long brown hair kept up in a rat tail. Her hazel eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Tawna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Athletic, Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Krusk Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black shirt with thin tan vertical stripes and brown pants. He is an epitome of beauty. He wears a deerstalker hat to cover his moderate length golden hair. His amber eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.
History: He was born in a small island village. He dropped out of school before completing his studies. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Ideals: Pacifist, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1000 sp.
Sarah Thackeray, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Cartwright, and she perpetually has her kukri ready. She has moderate length white hair. Her violet eyes are slightly larger than normal.
Personality: She has always had a great fascination with Human culture. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Cartwright.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Fighting. Flaws: Racist. Bonds: Job, Attractive, Poor. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Banded mail.
Eberk Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Gifted, Athletic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
