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NPC Generator

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Advanced [show]


Abalaba Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears light armors faded through time and improper care. Her hair is golden and very short. This amber eyed westerner is not easily forgotten.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Persistence. Flaws: Fearful, Antagonistic. Bonds: Adventurer. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Abalaba Offund, Female Gnome Ranger 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Galinndan Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He is wearing colorful clothing, dressed as a Layabout, and his gloved hand is found clutching a longbow. His hair is short and blonde. His blue eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Philantrophist, Impeccable. Flaws: Cynical. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Galinndan Wilmont, Male Half-Elf Rogue 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Reynard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist, Gifted. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Reynard Churchill, Male Human Sorcerer 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Vicky Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is physically well-built. She sports blonde long hair. Her eyes are blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: To protect her home; and she wants revenge against gnolls

Ideals: Joker. Flaws: PTSD. Bonds: Enemies, Rich, Guardian. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Vicky Tenley, Female Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp. Freshwater pearl (16 gp). 1 Everburning torch.


Social Check DCs


Ernest Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Ernest was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to raise his children well.

Ideals: Fighting, Athletic. Bonds: Poor, Family, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Ernest Wasanthi, Male Half-Elf Cleric 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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