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Advanced [show]


Jabbie Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Jabbie will drive conversation. He is obsessed with his god.

History: Jabbie was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Extrovert. Flaws: Addict. Bonds: Religious, Poor, Adventurer. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Jabbie Quillsharpener, Male Gnome Monk 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Tûmhom Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Tûmhom was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Attractive, Religious, Mentor, Adventurer, Rich. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Tûmhom Rayden, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His golden hair and beard is wavy and long. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Butcher business at a young age. A freak accident while working with his Bounty Hunter mother left him crippled. He became a Butcher soon after.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Hallewell, Male Human Expert 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Riswynn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left hand appears badly burned and disfigured. She wears her red hair up. This hazel eyed easterner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Riswynn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Joker. Bonds: Poor, Adventurer, Mentor. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Riswynn Goblinbane, Female Dwarf Bard 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 gp.


Social Check DCs


Seraphina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing colorful clothing, dressed as a Layabout. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are blue.

Personality: Seraphina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Further she is a bit of a stoner and is frequently out of it.

History: Seraphina was born in the west. At a young age she loved to build and create. She was taken from her home at a very young age. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Persistence. Flaws: Addict. Bonds: Slave, Military. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Seraphina Swiftwhistle, Female Halfling Warrior 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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