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Advanced [show]


Bertram Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a violet costume with the symbols of the sun god on his torso. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Rich, Enemies. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Shupe, Male Half-Elf Paladin 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 15 (+2)18 (+4)
Skills Investigation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep green spinel (40 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. Her fur is white and very short. Her amber eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Impulsive, Disease. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Lone Treat, Female Tabaxi Monk 5
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)19 (+4)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Clifton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Nature, Job, Rich. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Clifton, Male Human Warrior 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Hecat Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Adventurer does and is in decent physical shape. She has wavy purple hair. This gold eyed westerner is not easily forgotten.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. When Hecat reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Mentor, Military. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Hecat Amuse, Female Tiefling Rogue 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She is physically well-built. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise violet.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is greedy

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Mardnab Sympony, Female Gnome Commoner 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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