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NPC Generator

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Advanced [show]


Ida Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.

History: Ida was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Poor, Job, Nature. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Ida Sherman, Female Half-Elf Warlock 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp. Chrysoberyl (110 gp).


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. With a patchy white beard and wild white hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Miles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Philantrophist, Justice, Gifted. Bonds: Rich, Has a crush. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Ridley, Male Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (200 gp). 2 Smokesticks.


Social Check DCs


Emeny Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She sports brown long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Emeny was born with her father's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels that her past leaves her morally obligated to help

Flaws: Selfish. Bonds: Criminal record, Attractive, Nature, Debt. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emeny Klein, Female Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Don Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His red hair is long and unkept. He has several tiny aquamarine earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Don Birkenhead, Male Human Bard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 3000 cp.


Social Check DCs


Zed Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is cut short with large spiked bangs in the front. This green eyed westerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Criminal record, Family, Debt. Occupation: Marshal

Voice: American accent

Attributes [hide]

Zed Beitz, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Red spinel (140 gp). Rock crystal (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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