Emmeline Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with tan socks and a vest with buckled shoes. Her hair is red and very short. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Alchemist’s fire.
Ahrim Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his black robe and has his sai always slung over his shoulder. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.
History: Sold as a small child to a brothel owner, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Fortune-teller and found it very stressful. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to be a server again
Ideals: Athletic, Fighting, Philantrophist. Bonds: Mentor, Job. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp. 1 Everburning torch.
Odo Yorke, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Odo studied abroad. He moved out south to avoid the crime he committed. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Gifted. Bonds: Immigrant, Criminal record, Rich, Religious. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp.
Ilde Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is dressed in a clean grey cloak covering her clean studded leather. Her clothes are grease stained in places. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them
History: The child of eastern immigrants she idolized her mother. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Melee.
Dynamic Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a pastel cloak and cross-gartered white stockings. His right leg appears badly burned and disfigured. His lavender fur is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!