Yurgunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. She is an epitome of beauty. Her chestnut hair is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Yurgunn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Coral (70 gp). Chrysoberyl (70 gp).
Uthemar Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a violet vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: He was born in the east, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Morthos Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is long and unkept. His white eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the west. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 6000 cp. Rose (70 gp).
Alston Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His brown hair has been sun bleached extensively. This hazel eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Alston was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Bloodstone (20 gp).
Prosperine Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her brown hair in a pixie cut. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Flattery will make her almost putty in your hands.
History: Prosperine was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A gifted student she started as a Butcher, but she got bored and became a Miner. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp. Large well-done wool tapestry (300 gp).
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