Krimp Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and blue tie. He has chestnut hair. His eyes are gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the south to a Ruler, Krimp learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Bonds: Family, Job, In love. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Sylvan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Reddlepop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her blonde hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Reddlepop has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a carpenter and was forced into it by her family
Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Rose (50 gp).
Gennal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large blue jacket. With a patchy golden beard and wild golden hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born in the east, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Red garnet (110 gp). 1 Masterwork Common Melee.
Ahrim Luck, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears green cloth garments or leather armor. His purple hair is long and unkept. This white eyed southerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Flaws: Ugly, Insane. Bonds: Religious, Adventurer, Nature. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
Duvamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, blue cloak. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long chestnut hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 13th year, her parents were killed by a dire rats raid, leaving Duvamil alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.
Motivation: She has money and likes to spend it; and she's looking for her big break
Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Military, Adventurer, Rich. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
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