Dagger Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His yellow fur is knotted and matted. He has yellow eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Dagger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military, Criminal record. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.
Pallabar Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His moppish auburn hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Vadania Firahel, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. She has a very tight haircut. Her green eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Military, Mentor. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp.
Orryn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His top hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south to a Bather, Orryn learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 4 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Debt. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1200 sp.
Lerissa Peace, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered flail and tarnished monstrous two handed axe as well. Her hair is short and white. Her face is covered beneath a completely black helmet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Dilettante in town.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Dilettante.
Motivation: Expand her business; and balancing her hectic life and new dilettante responsibilities is difficult
Ideals: Fighting, Optimist. Bonds: Job, Religious, Enemies. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
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