Aramil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" western man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long golden hair kept up in a rat tail. His gray eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Aramil was raised in a hard working conservative environment. He married young, but lost his spouse to illithids. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Adventurer, Attractive, Job, Enemies. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. 1 Tanglefoot bags.
Jak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tight fitting red shirt and pants. He is muscular with a powerful set of arms. His long silver hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear.
Flaws: Addict, Antagonistic, Fearful, PTSD. Bonds: Mentor. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Anne Hampton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. She sports chestnut long hair. Her eyes are blue.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Like her mother and her sister before her, after school she went straight into learning to become a Actor. She inherited the family business which she has now maintained for 13 years.
Motivation: Expand her business; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Shifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Seamstress uniform. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His fur is lavender and curly. His eyes are copper.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Shifting would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Shifting was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Seamstress soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Religious, Military. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 sp.
Dalgal Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. Red garnet (100 gp).
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