Symma Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is renowned for her bright tan dresses and hats. Her brown hair is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Symma is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 5 years old her parents immigrated from the south. After coming to the age of reason, Symma took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and many dire rats want her driven away
Ideals: Gifted. Bonds: Enemies, Family, Immigrant, Rich. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 3000 cp.
Sarah Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet cloak and cross-gartered white stockings. Her hair is long and red with streaks of blonde, and is pulled back with small violet clips. Her face is scarred and worn.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Sarah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sarah's mother didn't care for her much, and the feeling was mutual. She became a Fletcher soon after.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Flaws: Ugly, Mundane, Antagonistic. Bonds: Criminal record, Job. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Megged Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears a black armored body suit, with a simple tan line shooting up and back down. His chestnut hair is cut short. His fierce green eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He is a great chef.
History: Born to a pair of adventurers, Megged grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Racist. Bonds: Has a crush, Adventurer. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 6000 cp. Sard (80 gp). Tiger eye turquoise (11 gp). Jasper (80 gp).
Dabbledob Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He carries a battered monstrous two handed axe and tarnished sickle as well. He keeps his red hair in a pixie cut. He has green eyes.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Gardener.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict. Bonds: Job, In love, Enemies. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Vorka Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in white turtlenecks beneath a green coat with pastel slacks. She has a long chestnut ponytail with little hanging trinkets. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Vorka grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Flaws: Ugly, Fearful. Bonds: Family, Adventurer, Slave. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Tanglefoot bags.
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