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NPC Generator

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Advanced [show]


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean grey cloak covering his clean studded leather. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and to reunite with his absent mother

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Drogo Walcott, Male Human Ranger 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large blue jacket. He has shaved his head bald. His eyes are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people

Ideals: Professionalism. Flaws: Selfish, Racist. Bonds: Nature, Job. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Umpen Nucklestamp, Male Gnome Fighter 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with grey stripes complete with hood. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Carrie Floshem, Male Elf Monk 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Damakos Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. His red unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Damakos was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Damakos's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Damakos Mercy, Male Tiefling Cleric 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 pp. Gold and topaz bottle stopper cork (500 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Vorka Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a faded coat and loose pants complete with top hat. Her brown hair is matted, messy, and big. Her eyes are a pleasant green.

Personality: Eccentric and domineering, Vorka will drive conversation. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.

Motivation: Doesn't want to be a Layabout and was forced into it by her family; and an old rival family wants her found

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Vorka Lester, Female Half-Orc Rogue 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)7 (-2) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Zircon (50 gp).


Social Check DCs

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