Eldeth Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of the sun god around her neck, and a spear on her belt, and is pretty ugly. Her white hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: Her father raised her in a mountain cabin. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 60 gp. Deep blue spinel (300 gp). Azurite (14 gp). 1 Masterwork Common Melee.
Tiaathque Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears just a blue suit. Her hair, while still mostly blonde, has prominent grey streaks. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 pp.
Bharash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He has moderate length red crest. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a desert tribe. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Shy. Bonds: Family, Nature, Immigrant. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item.
Lidda TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy white dress. She has done her best to style her red hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.
History: Born in the east to a Bellfounder, Lidda learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Masterwork Common Ranged Weapon.
Trey Winthrop, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with yellow pants. He carries a battered shield and tarnished falchion as well. His long silver hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!