Aerdeth Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports violet clothing, slightly heavier than average wear. He keeps his long red hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Aerdeth was raised in a hard working conservative environment. A gifted student he started as a Mason, but he got bored and became a Laborer. He has worked as a Laborer like his father before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Roondar Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His black hair is lengthy and is close to two feet long. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.
History: Roondar was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He is unsatisfied with his job; and regain custody of his son
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 22000 sp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Alchemist’s fire. 1 Everburning torch.
Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tan collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her golden hair, when down, is lengthy. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Abalaba was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Job, Military. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Terran, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Shivering In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. She sports a flattop fur cut. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She feeds upon the attention of others.
History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Optimist. Bonds: Rich, Attractive, Military, Nature. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 390 gp.
Yurgunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears brown leather gloves, a brown jacket, and tight pants. Her golden hair is braided into rings. Her eyes are violet and beady.
Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.
History: She was born several months after her mother was called into army service. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Ugly, Addict. Bonds: Adventurer, Military, Debt. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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