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Advanced [show]


Mindartis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. His chestnut hair is singed and shortened. This brown eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Mindartis grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Mindartis Suithrasas, Male Elf Paladin 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Kairon Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Mayor. His hair is purple and curly. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Mayor. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting, Optimist. Bonds: Poor, Job, Criminal record. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Kairon Covert, Male Tiefling Fighter 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Freshwater pearl (5 gp).


Social Check DCs


Fragrant Running, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She keeps her brown fur in a flapper bob. Her face is scarred and worn.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Fragrant Running, Female Tabaxi Wizard 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1600 sp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of goblins once and for all.

History: Mindartis was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Mindartis has worked very hard to control his curse. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mindartis Iranapha, Male Elf Ranger 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His gray fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tricking hails from a village terrorized by gnolls. His childhood dream was to be a Masseuse, but he was a colossal failure. He struck the Animal Trainer job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Tricking On the Water, Male Tabaxi Ranger 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs

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