Curran Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is renowned for his bright white suits and hats. His skin is also unnaturally pale. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a miller again
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Eye agate (7 gp). 1 Masterwork Light wooden shield.
Sindri Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a tan and blue handkerchief worn on his left side, and is pretty ugly. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sindri was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against brigands; and he has money and likes to spend it
Flaws: Ugly, Insomniac. Bonds: Family, Rich, Adventurer, Enemies. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 290 gp.
Bilbron Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Assassin, who enjoyed hunting, Bilbron was taken on many hunting expeditions. One day when Bilbron was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Bilbron was heart-stricken from the event, and his mother started working long hours to provde for them. He was granted divine powers by his dying sister.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Hematite (15 gp). Pink pearl (60 gp). 1 Silk rope.
Kava Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her long scarlet crest is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a masseuse again
Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Glim Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Glim will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp. Moss agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
