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Advanced [show]


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears a fancy brown suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Extrovert, Fighting. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Morkral Morigak, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 20 (+5)8 (-1) 14 (+2)7 (-2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 190 gp.


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with green highlights, and long red pants that bunch up around his shoes. His fur, while still mostly red, has prominent grey streaks. He has gleaming, smiling copper eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Serpent grew up listening to his father's many stories. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Mason like his father before him.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Antagonistic. Bonds: In love, Adventurer, Job, Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Ranger 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nissa Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large blue jacket, and a wedding ring on her right hand. Her hair is chestnut and curly. Her eyes are green and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As long as the job gets done she does not care how it got done.

History: Born in the north to a Animal Trainer, Nissa learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She inherited the family business which she has now maintained for 15 years.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: In love, Job, Adventurer. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Nissa Boondiggles, Female Gnome Paladin 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Amber (160 gp).


Social Check DCs


Vistra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her golden hair is wavy and long. Her eyes are a pleasant hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich northern family. A gifted student she started as a Banker, but she got bored and became a Animal Trainer. She has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Fighting, Entrepeneur, Logical. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Vistra Dankil, Female Dwarf Paladin 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Amnon Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his blue hair up. He has gleaming, smiling black eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: Born in the north to a Navigator, Amnon learned a great deal about his father's area of expertise. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Navigator.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Amnon Comedy, Male Tiefling Monk 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Red spinel (140 gp). Violet garnet (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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