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Advanced [show]


Pyxrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats, and carries crossbows. She has dyed her greying blue crest a little too much giving a sharp blue color. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Pyxrin Sumnarghthrysh, Female Dragonborn Rogue 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 37000 sp. Red garnet (90 gp).


Social Check DCs


Dorn Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a simple black robe with pastel stripes complete with hood. His hair is brown and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Dorn Blythe, Male Half-Orc Warlock 2
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 330 gp. Chrysoberyl (150 gp). Tiger eye turquoise (11 gp). 1 Chain shirt.


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His white hair and beard is wavy and long. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kelter's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Kelter Sunmeadow, Male Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Roondar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of warhammers on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Roondar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent mother

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Roondar Boondiggles, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair, while still mostly white, has prominent grey streaks. He has violet eyes and a brown hat with a green feather.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Blacksmith business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Blacksmith.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Nature, Family. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Norman Dumph, Male Human Cleric 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. Smoky quartz (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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