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Advanced [show]


Lezre Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time, she is not a threatening figure. She has styled her silver hair well, parting it to the left. Her brown eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Lezre Wellington, Female Half-Orc Commoner 2
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Veit Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with white stripes complete with hood, and sports empty pouches on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a grey hat with a white feather.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Miner, Veit learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Veit Holderhek, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Gnoll, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Spear Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel coat over a yellow low-cut shirt, and a Stetson hat upon his head. He sports a flattop fur cut. His eyes are yellow and he is always smoking a pipe.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Barkeep, Spear learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Flaws: Fearful, Shy. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Spear Plume, Male Tabaxi Warrior 5
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and find a way to reverse the transformation of his sister

Bonds: Nature, Family, Religious, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Warryn Musgraben, Male Gnome Expert 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Deep blue spinel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Iados Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered pickaxe and tarnished lance as well. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady gold eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Iados Doom, Male Tiefling Expert 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp.


Social Check DCs

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