Osah Wary, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman wears a green tunic with blue highlights, and long white pants that bunch up around her shoes. Her clothes are grease stained in places. She wears a top hat to hide her balding. Her silver eyes lackadaisically let the world flow into them.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born in a small plains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern.
Bonds: Poor, Immigrant, Adventurer, Enemies, Nature, Job. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Tawar Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She sports black long hair. Her thin eyebrows rest above her beady blue eyes.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 17th year, her parents were killed by a gnolls raid, leaving Tawar alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tawar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 400 gp.
Giselle Kenley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown broad hat and brown clothes, and a wedding ring on her left hand. Her red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Scribe profession.
History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Gifted, Justice. Bonds: In love, Job, Criminal record, Family. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and he would like to get married and retire
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Moss agate (5 gp). Chalcedony (80 gp). Tourmaline (40 gp). 2 Tanglefoot bags.
Hlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear grey clothing when she does not wear armor. Her moppish white hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Hlin embodies much of what other species detest in the Dwarves. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Hlin and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp.
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Their contribution stands as a beacon of hope for all adventurers!
