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NPC Generator

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Advanced [show]


Darrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Detective does. He has wavy white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Darrak Ironfist, Male Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)17 (+3) 13 (+1)6 (-2)
Skills Intimidation +0, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a pastel tunic with brown highlights, and long tan pants that bunch up around his shoes. He has done his best to style his black fur to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Mason

Voice: Low range voice

Attributes [hide]

River Of World, Male Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Spear Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His orange fur is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Spear Peak, Male Tabaxi Bard 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Old masterpiece painting (400 gp).


Social Check DCs


Alvyn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a blue deerstalker hat and blue clothes, and his gloved hand is found clutching a falchion. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: When he was but 8 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alvyn took refuge in the ruined castle and found the beat up falchion and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Nature, Family. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Alvyn Nackle, Male Gnome Fighter 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His brown hair is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Cartwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Flows, Male Half-Elf Cleric 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp. Carnelian (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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