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Advanced [show]


Ugol Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Mayor in town.

History: Born in the south to a Mayor, Ugol learned a great deal about his mother's area of expertise. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and revenge

Flaws: Shy. Bonds: Attractive, Job, Slave, Enemies. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ugol Mori, Male Half-Orc Wizard 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs


Calcitro Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly brown, has prominent grey streaks. His green unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Criminal record. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Calcitro Greenleaf, Male Halfling Druid 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Pink pearl (150 gp).


Social Check DCs


Aldous Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: Aldous was born in the east. At a young age he loved to build and create. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a mason again

Ideals: Persistence. Flaws: Ugly, Cynical, Antagonistic. Bonds: Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Aldous Netyoive, Male Half-Elf Wizard 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp.


Social Check DCs


Drifting Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her small hat is riddled with cuts and holes. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. When Drifting reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Drifting Of Claws, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ermina Perry, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). Her blonde hair is still thick. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of northern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Adventurer. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Ermina Perry, Female Human Monk 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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