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NPC Generator

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Advanced [show]


Solomon Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a Stetson hat to hide his balding. He has blue eyes and a yellow hat with a blue feather.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Solomon was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Solomon Tiltathana, Male Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Matilda Darlington, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Glassblower. Her red hair is heavily combed to the right. She is very pretty but has cold, dead eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She feeds upon the attention of others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Matilda never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and find a way to reverse the transformation of her brother

Flaws: Depressed. Bonds: Attractive, Rich, In love, Family. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Matilda Darlington, Female Human Rogue 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Gunnloda Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright grey dresses and hats. She keeps her silver hair in a flapper bob. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is extraordinarily eccentric. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is a Chromatic Dragon in disguise. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her sister; and she has comitted a past crime that haunts her to this day

Flaws: Insane. Bonds: Attractive, Family, Adventurer, Job, Criminal record. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Gunnloda Rakankrak, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Everburning torch.


Social Check DCs


Cora Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern woman typically wears white cloth garments or leather armor. Her auburn hair is well kept. Her eyes are amber and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Cora was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered poetry. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Justice, Optimist, Artistic. Bonds: Job. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Cora Tallfellow, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey shirt with thin black vertical stripes and blue pants. His whole body is exceptionally muscular. His blonde hair has been sun bleached extensively. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Morkral was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He became a Marshal soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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