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Advanced [show]


Althaea Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy blue pantaloons and a tan scarf. She wears a small hat to cover her moderate length brown hair. She has green eyes.

Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the east, but her parents moved at a very young age to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Althaea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Althaea. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Immigrant, Has a crush, Adventurer, Criminal record. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Althaea Arnuanna, Female Elf Bard 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 300 sp.


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: Fargas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Unemployed, Fargas learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Poor. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Fargas Greenleaf, Male Halfling Ranger 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Amethyst (50 gp).


Social Check DCs


Margery Wakefield, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 6 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: To be a Body Guard again; and she is unsatisfied with her job

Flaws: Secretive. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Margery Wakefield, Female Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. Azurite (16 gp).


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy pastel pantaloons and a green scarf, and is pretty ugly. His gray fur has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Five hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His job bores him to no end. He has decided to make it more interesting.

History: He is a Slaad in disguise. Five abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Five Timber, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. Eye agate (12 gp).


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems, and carries halberds. Her orange fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Rogue 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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