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Advanced [show]


Vonbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears grey trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sai use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Vonbin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and wants to raise his children well

Ideals: Athletic, Fighting, Gifted. Bonds: Family, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Vonbin Deepdelver, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey costume with the symbols of the four houses of cards on his torso. His brown hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Unemployed, Dain learned a great deal about his father's area of expertise. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He has achieved small success as a Unemployed.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Dain Bofdann, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Nissa Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western woman wears dark leathers with embroidery. She keeps her chestnut hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Nissa Horcusporcus, Female Gnome Wizard 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His black fur is kept up in a ponytail inside a small hat. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Secretive. Bonds: In love, Religious, Adventurer. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Drifting Of Claws, Male Tabaxi Rogue 4
Medium (5'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5

Possessions: 400 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Geoffrey Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is unkempt and raggedy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Geoffrey Durkin, Male Half-Elf Ranger 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Blue quartz (5 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs

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