Krimmon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He sports a flattop hair cut. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south to a Locksmith, Krimmon learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Locksmith for hire.
Motivation: To be a Detective again.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp.
Dondon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his sai. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Flaws: Insomniac, Shy, Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Flame Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears bulky brown painted plate armor. He has a hunchback. His brown fur is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Aura Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears professional attire. Her fur is greying and her face has many wrinkles. She has a dull look in her green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village she learned the ways of the warrior from her father. Her psionic abilities were realized during a raid on her village. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she's in love
Ideals: Joker, Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Arnold Stanton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
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