Cask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'6" and has a large pastel mantle and cape that has been intricately interwoven into his black robe. His left leg appears badly burned and disfigured. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Cask was born with his mother's beautiful face. A gifted student he started as a Jeweler, but he got bored and became a Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Whurbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large brown jacket. His white hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Whurbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Pacifist, Athletic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Roondar Reese, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue cloak and cross-gartered tan stockings. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roondar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roondar. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Alexandrite (900 gp). Malachite (10 gp).
Rosamund Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is heavily combed to the right. Her hazel eyes are slightly larger than normal.
Personality: Prone to second guessing herself, she comes off as nervous. Rosamund enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Rosamund was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.
Motivation: She is a bit of a kleptomaniac; and wants to raise her children well
Flaws: Shy, Hedonist. Bonds: Job, Family, Criminal record. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Pink pearl (80 gp).
Alice Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Assassin uniform. Her hair is long and brown with streaks of auburn, and is pulled back with small violet clips. Her violet eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Alice's homeland. Alice decided to take the middle way and become a bodyguard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
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