Ernest Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean yellow cloak covering his clean studded leather. He keeps his long chestnut hair kept up in a rat tail. His eyes are amber and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Healer, Ernest learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Impeccable, Justice, Persistence. Bonds: Job, Adventurer. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Iolite (70 gp). Deep blue spinel (800 gp).
Theirastra Firahel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. She is baby faced.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Emotional. Bonds: In love, Rich, Adventurer. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Bulzo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He likes to wear ponchos typically of a light red in addition to tight pants, and his gloved hand is found clutching a kukri. His auburn hair is styled in orderly dreadlocks. He has brown eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Spice Merchant in town.
History: He was born on a small isolated farm. A gifted student he started as a Dyer, but he got bored and became a Spice Merchant. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and to end his boredom
Ideals: Athletic. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Bucklal Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a red suit, black shirt, and white tie, and a wedding ring on his right hand. His head has been shaved. His brown eyes peer out from beneath his broad red hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: In love, Military. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Erias Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He tends to wear a large grey jacket. His white hair is singed and shortened. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a desert tribe. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Slave Trader again; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Has a crush, Nature, Job. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 4 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
