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Advanced [show]


Lilith Deft, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting black shirt and pants. She keeps her brown hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Lazy, Disease, Insomniac. Bonds: Criminal record. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lilith Deft, Female Tiefling Druid 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Gilthur Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. He has wavy blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. When Gilthur reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Rich, Military. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Gilthur Battlehammer, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Two Llamas Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky pastel painted plate armor. Her fur is short and orange. She has gleaming, smiling copper eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Scribe, Two Llamas learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Philantrophist, Gifted, Athletic. Bonds: Job, Family. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Two Llamas Of Dragons, Female Tabaxi Bard 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Moss agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. She has styled her golden hair well, parting it to the left. She has violet eyes and a blue hat with a white feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Interpreter, Caramip learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Caramip Folkor, Female Gnome Barbarian 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 pp.


Social Check DCs


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She wears her blonde hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Rose Wildheart, Female Halfling Wizard 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Black pearl (300 gp).


Social Check DCs

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