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Advanced [show]


Fulbar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Adventurer, who enjoyed hunting, Fulbar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants revenge against gnolls.

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Fulbar Shadowquick, Male Halfling Bard 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He is dressed in earthy colors with a brown and blue handkerchief worn on his left side, and his gloved hand is found clutching a sword. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Selfish, Impulsive, Depressed. Bonds: Rich, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Sybil Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. She has done her best to style her golden hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sybil took refuge in the large cave and found the beat up pickaxe and armor she uses now. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Poor, Nature, Religious. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Sybil Sherwood, Female Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. 2 Smokesticks.


Social Check DCs


Dabbledob Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Bookbinder, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Bookbinder again; and retire the richest man in the east

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Dabbledob Glittergem, Male Gnome Barbarian 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light tan in addition to tight pants. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to end his boredom

Flaws: Ugly, Insomniac, Mundane, Hedonist. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Fonkin Dunben, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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