Gillyd Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She very much looks the part of a Weaver. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Weaver business at a young age. Through the years after Gillyd was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Gillyd's mother didn't care for her much, and the feeling was mutual. She has worked as a Weaver like her mother before her.
Motivation: Expand her business; and she's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Job, Attractive, Has a crush. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Half-Plate.
Rolf Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish auburn hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Rolf was raised in a hard working conservative environment. A gifted student he started as a Adventurer, but he got bored and became a Slave Trader. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Justice. Bonds: Criminal record, Job. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Namfoodle Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is silver and curly. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 21000 sp. Amber (70 gp). 1 Minor magic item.
Jelenneth Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a blue vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Jelenneth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she's in love
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Alberich Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Job, Has a crush. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp.
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