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Advanced [show]


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern woman, she wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her golden hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Religious, Slave. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Luthra Umbodoben, Female Gnome Wizard 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Gilbert Shelby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean brown cloak covering his clean studded leather. He keeps his long black hair kept up in a rat tail. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. Gilbert was born on a far western forest where he grew up under the tutelage of his mother, an expert Laborer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Shelby, Male Human Monk 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Balimaar Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Wheatley, Male Human Commoner 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Halimath Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean tan cloak covering his clean studded leather. He is an epitome of beauty. His blonde hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: Halimath was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Family, Adventurer. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Halimath Wasanthi, Male Elf Monk 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Alexandrite (200 gp). Zircon (40 gp). Iolite (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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