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Advanced [show]


Leucis Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is slicked back into a classic pompadour. His eyes are gold and catlike.

Personality: Leucis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by brigands. Leucis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Rich, Job, Enemies. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Leucis Vice, Male Tiefling Fighter 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp. 1 Masterwork Musical instrument.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His black hair is matted, messy, and big. He has gray eyes and a blue hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Boddynock Offund, Male Gnome Monk 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. Obsidian (5 gp).


Social Check DCs


Jane Brownrigg, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. She keeps her long red hair kept up in a rat tail. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her mother was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Jane and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Jane Brownrigg, Female Human Druid 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp.


Social Check DCs


Gimurt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown shirt with thin grey vertical stripes and yellow pants. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of a Guard, who enjoyed hunting, Gimurt was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Rich. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Gimurt Hammerstone, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Adventurer, Rich, Immigrant. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Seven Shore, Male Tabaxi Commoner 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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