Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a bow. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Detective in town.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Detective and found it very stressful. He has worked as a Detective like his mother before him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and sabotage a competitor
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1700 sp.
Cloak Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He very much looks the part of a Sellsword. His orange fur has been sun bleached extensively. He has blue eyes and a pastel hat with a white feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of giants once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Miner, but he got bored and became a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and he wants revenge against giants
Flaws: Secretive, Mundane. Bonds: Job, Enemies, Rich. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Sardonyx (20 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp). Silver pearl (160 gp). 1 Masterwork Common Melee.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His beige fur is unkempt and raggedy. He has green eyes and a brown hat with a red feather.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trail and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Fibblestib Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Fibblestib was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Bonds: Rich, Attractive, Job, Religious. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Rose (60 gp). 1 Smokesticks.
Pelt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her gray fur is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp.
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