Dariff Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky grey painted plate armor. Her silver hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends
Ideals: Impeccable. Flaws: Terse, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Thervan LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large yellow jacket. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Thervan was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Ugly, Addict, Depressed. Bonds: Rich. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Nalral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His skin is also unnaturally pale. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Ugly, Insomniac, Terse, Fearful. Bonds: Rich. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 340 gp. 1 Bullseye lantern.
Raymond Ramsay, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear brown clothing when he does not wear armor, he is not a threatening figure. His tied-back hair is golden. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Emotional, Mundane, Fearful. Bonds: Attractive, Criminal record. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. Obsidian (15 gp).
Decarabia Violence, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blue hair is lengthy. Her eyes are likewise black.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Decarabia was born on a far northern desert where she grew up under the tutelage of her father, an expert Ruler. She became a Ruler soon after.
Motivation: She seems to be bored by most things; and expand her business
Flaws: Disease, Mundane. Bonds: Has a crush, Immigrant, Job. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Silver chalice with lapis lazuli gems (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!