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Advanced [show]


Eloise Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her white robe. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by brigands. Eloise was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands

Ideals: Artistic. Bonds: Attractive, Enemies, Family, Slave. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eloise Feeny, Female Half-Elf Rogue 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mamnen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light green in addition to tight pants. He has brown hair. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Mamnen Ennui, Male Tiefling Rogue 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Cloth of gold vestments (50 gp).


Social Check DCs


Rolen Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the west. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Rolen Meliamne, Male Elf Ranger 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs


Gomory Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair has been sun bleached extensively. His eyes are gray and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Gomory Callan, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 8 (-1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Malachite (10 gp). 6 Acid flasks.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longsword and tarnished spear as well. His black hair is smooth and relatively long. He has a tattooed face.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Extrovert. Bonds: Criminal record, Poor, Slave. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Hunter Mitchell, Male Human Rogue 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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