Alvyn Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in blue turtlenecks beneath a violet coat with grey slacks. His blonde hair is kept up in a ponytail inside a broad hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Bather in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Bonds: Attractive, Job, Military, Adventurer, Religious. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Roge Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his dagger ready. He wears a colorful flower in his blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep.
Ideals: Fighting, Joker. Flaws: Insomniac, Selfish. Bonds: Attractive. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
Possessions: Just what you see.
Skirt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop fur cut. Her eyes are a pleasant blue.
Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. Her parents enrolled her in a Warlock school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Insane, Addict. Bonds: Nature. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
William Addington, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he's attracted to the pc
Ideals: Fighting, Athletic, Disciplined. Flaws: Impulsive. Bonds: Military. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Geoffrey Reed, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a grey and tan robe with the hood down. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and to be a jeweler again
Flaws: Shy. Bonds: Military, Job. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
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