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NPC Generator

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Advanced [show]


Adrex Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports green clothing, slightly heavier than average wear. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His eyes are a pleasant red.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Adrex Phrahdrandon, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs


Euphemia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She sports red clothing, slightly heavier than average wear. Her black hair is smooth and relatively long. Her brown eyes lackadaisically let the world flow into them.

Personality: She has always had a great fascination with Tabaxi culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Euphemia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Racist. Bonds: Adventurer, Rich, Nature. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Euphemia Wildcloak, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp. Star rose quartz (60 gp). 1 Crowbar.


Social Check DCs


Breena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing the road beaten gear of a warrior. She wears her red hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of a Doctor, who enjoyed hunting, Breena was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Criminal record, In love, Family. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Breena Munggen, Female Gnome Fighter 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Red garnet (90 gp). 1 Banded mail.


Social Check DCs


Gale Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His fur is black and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: Gale wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the north. Gale was born on a far northern desert where he grew up under the tutelage of his mother, an expert Laborer. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Disciplined. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Gale Running, Male Tabaxi Aristocrat 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).


Social Check DCs


Mozû Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are amber and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. Through the years after Mozû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mozû's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Depressed. Bonds: Poor. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Mozû Lindsay, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs

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