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NPC Generator

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Advanced [show]


Ilde Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady and is in decent physical shape. She has silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: She is greedy; and she feels threatened by others

Flaws: Mundane, Fearful, Disease. Bonds: Rich, Slave. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Ilde Aranore, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Lewis Bradley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a brown coat over a grey low-cut shirt, and a small hat upon his head, and his gloved hand is found clutching a longsword. His hair is short and silver. His eyes are likewise green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and to unite with his sister

Flaws: Mundane, Impulsive. Bonds: Military, Family, Job. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Lewis Bradley, Male Human Warrior 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Lucan Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple violet robe with brown stripes complete with hood, marred by beers. With bright silver hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Lucan Kemmerer, Male Half-Elf Expert 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp. Red-brown spinel (160 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Shifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears brown cloth garments or leather armor. Her yellow fur is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the south. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Shifting grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Pacifist, Fighting. Flaws: Addict. Bonds: Has a crush, Adventurer. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Shifting Peak, Female Tabaxi Barbarian 3
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +6, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a faded coat and loose pants complete with broad hat. Her black hair is thinning but still full. Her brown unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of northern immigrants she idolized her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and doesn't want to be a tanner and was forced into it by her family

Flaws: Disease, Selfish. Bonds: Attractive, Family, Immigrant. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Trym Strongbones, Female Halfling Warrior 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp.


Social Check DCs

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