Harann Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a pickaxe on her belt, and she perpetually has her pickaxe ready. Her crest is green, silky, and of moderate length. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 12000 cp.
John Brent, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His white hair is long and unkept. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Immigrant, Criminal record. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Pallabar Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy blue suit. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: Pallabar was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He loathes his own lifestyle; and marry his brother to traveling adventurers
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Family, Guardian. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp.
Rivaan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His silver crest is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Justice. Bonds: Rich, Attractive, Criminal record, Military. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Nordak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has done his best to style his white hair to look like a famous performer. His hazel eyes peer out from beneath his broad brown hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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