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Advanced [show]


Theodoric Sharps, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and regain custody of his daughter

Ideals: Impeccable. Bonds: Slave, Attractive, Family, Adventurer. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Sharps, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and wears red leather gloves, a red jacket, and tight pants. His hair is black and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Hupe and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hupe discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hupe fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Hupe Stoutman, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this western woman wears a red armored body suit, with a simple black line shooting up and back down. Her small hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's attracted to the pc

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Pearl Strongbones, Female Halfling Warrior 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Athletics +4, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: Arannis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He's looking for his big break.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: American accent

Attributes [hide]

Arannis Qualanthri, Male Elf Wizard 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Lapis lazuli (16 gp).


Social Check DCs


Paela Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports chestnut long hair. Her blue unseeing eyes seem to look past you.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Guard business at a young age. A gifted student she started as a Bricklayer, but she got bored and became a Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Bricklayer again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Paela Copperkettle, Female Halfling Rogue 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. 4 Tanglefoot bags.


Social Check DCs

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