Georgina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports chestnut long hair. Her eyes are likewise amber.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Georgina was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Passionate, Optimist, Persistence. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp.
Conrad Peyton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is typically in his Fletcher uniform. His tied-back hair is golden. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Further expansion of business; and revenge
Ideals: Joker. Bonds: Job, Immigrant, Religious, Enemies. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple tan line shooting up and back down, and carries monstrous two handed axes. His yellow fur is smooth and relatively long. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He receives visions of the future at random moments
History: Gale was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Fletcher.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Crampernap Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast mountains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Joker, Entrepeneur. Bonds: Nature, Guardian, Has a crush. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
River Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. She has moderate length red fur. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: River hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has since lost track of the people in her past.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
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