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Advanced [show]


Edge Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. He has done his best to style his beige fur to look like a famous performer. He has blue eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Gifted. Flaws: Racist, Selfish. Bonds: Criminal record. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Edge Wind, Male Tabaxi Warlock 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 400 sp. 1 Hourglass.


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail and is in decent physical shape. His chestnut hair is thinning but still full. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Miner profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 5 years.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Immigrant, Family. Occupation: Tanner

Voice: German accent

Attributes [hide]

Charles Yeardley, Male Human Fighter 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Tourmaline (100 gp).


Social Check DCs


Vanuath Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear yellow tank tops with brown pants, he is not a threatening figure. He wears a broad hat to cover his moderate length red hair. This amber eyed westerner is not easily forgotten.

Personality: Vanuath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Vanuath hails from a village terrorized by drow. His childhood dream was to be a Locksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable, Philantrophist. Bonds: Enemies, Job, Adventurer. Occupation: Guard

Voice: Whispers

Attributes [hide]

Vanuath Madden, Male Half-Elf Wizard 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, green, dusty cloak. He keeps his gold crest in a flapper bob. He has a dull look in his gold eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: He's in love; and expand his business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sethrekar Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Zedaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length green crest. He has gleaming, smiling gold eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and seeks redemption

Ideals: Persistence, Gifted. Bonds: Poor, Mentor. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Zedaar Wystongjiir, Male Dragonborn Rogue 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)8 (-1) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp. Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs

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