Phann Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a plains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Shoemaker.
Motivation: She is wracked by social anxiety; and further expansion of business
Flaws: Antagonistic, Fearful. Bonds: Military, Nature, Job. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Carnelian (20 gp). 1 Masterwork Common Melee.
River Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She has moderate length white fur. Her eyes are yellow and catlike.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of eastern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She wants revenge against drow.
Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies, Criminal record. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (300 gp). 1 Small steel mirror. 1 Silver holy symbol. 1 Silver holy symbol. 1 Superior lock.
Mardnab Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her hair is long and auburn with streaks of white, and is pulled back with small tan clips. Her amber eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a brothel owner, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the west was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She loathes her own lifestyle.
Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Shava Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears rags and sports a simple walking cane. She has no hair. Her eyes are red and catlike.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family, Adventurer. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Erias Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. With a patchy brown beard and wild brown hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 5 years old his parents immigrated from the west. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Attractive, Job, Adventurer, Immigrant, Family. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 190 gp. Red-brown spinel (120 gp). Red-brown spinel (120 gp). Chrysoberyl (120 gp). 1 Climber’s kit.
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